// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net) and Silicon Studio Corp. (https://www.siliconstudio.co.jp)
// Distributed under the MIT license. See the LICENSE.md file in the project root for more information.
namespace Stride.TextureConverter.PvrttWrapper;

internal enum EChannelName
{
    NoChannel,
    Red,
    Green,
    Blue,
    Alpha,
    Luminance,
    Intensity,
    Depth,
    Stencil,
    Unspecified,
    NumChannels
}
